I was referring to the core choices. Sorry for not being clear. There are archers, spearmen, and....archer/spearmen.MorGrendel wrote:HE = no choice??? You mean the list with effective war machines, big AND little flyers, knights AND Chariots, and superior spellcasters. I'd kill for that variety. Or do you mean you have no choice because you have Greatweapons that always strike first, or magic spears that work of the charge that don't work for others, and so you have to take them.
Much like skaven, if I did an undead army it would be a giantic shambling hoard . . . Deadites from army of darkness to be exact. Actually, as a counter-point that could make for a pretty cool Empire army. Instead of a steam tank you have a steam powered car with a whirling blade on it. And you'd have to model Ash and Eric the Red. Shoot, anyone got a ton of cash to loan me. :)
BTW, Fritz, what do you think of Desert Yellow as a base for undead? Hmmm, actually probably already been done on Khemri armies.
I love the variety in the rest of the army, but it's not as great as you seem to think. The single war machine is hardly effective, costs 10 points more than your WLC, and only has 2 wounds. That said, the rest of the army does have a fair amount of choice, but the problem usually comes in that everything is a freakin special choice. I'd love to have a rare choice that wasn't Eagles (which are awesome) or bolt throwers (which are fairly useless). It's a minor issue though. Despite most choices being slightly over-pointed, the book is still pretty solid.
Oh and stop crying about "lack of choice" in Skaven. Skaven have 3 more unit types than High Elves. Plus, you have things that aren't toughness 3.
And yes, I've seen Tomb Kings armies with Desert Yellow bases. My undead army was originally all about the shambling horde. However, that was back when they were 8 points per model before upgrades. They're now 5 points.